Patch 0.1.1



Patch 0.1.1: Item Update

Changes

  • Optional Encounters give double gold and xp
  • Items can now have passives
  • New stat for items: Cooldown Reduction
  • New stat for items: Resistance
  • Reroll Cost decreased from 25 -> 20
  • Buying items can now be canceled

Balance

Classes

  • KNIGHT
    • Can no longer attack/use abilities while using “Block”
    • “Fortify” base resistance modifier increased from 30% -> 40%
    • “Block” now has a fixed duration
    • “Block” now lasts for 5 seconds
    • “Block” and “Fortify” Costs decreased from 30 -> 25
    • “Last Stand” Now gives Knight + 5 Threat while active
  • ARCHER
    • Base Attack Damage decreased from 30 -> 27
    • “Poison Arrow” poison damage per second increased from 30 -> 40
    • Archer “Poison Arrow” Cost decreased from 40 -> 30
  • WIZARD
    • “Fireball” Spell Damage ratio increased from 5 -> 6
    • “Lightning Bolt” Spell Damage ratio increased from 15 -> 20
    • “Lightning Bolt” Cost decreased from 55 -> 45
  • PRIEST
    • “Restore” Cooldown decreased from 35s -> 30s
    • “Restore” Cost Increased from 30 -> 35
    • “Heal” Cooldown decreased from 15s -> 13s
    • “Heal” Cost increased from 20 -> 25
    • “Resurrection” now heals resurrected target to full HP instead of half
    • Base Attack Damage decreased from 35 -> 15
    • Base Attack Speed increased from 15 -> 35
  • BARD
    • “Finale” Cost decreased from 100 -> 75

Enemies

  • Spider HP increased from 3000 to 3500
  • Mid game encounters damage/hp slightly increased
  • Early game encounters hp decreased
  • Early game encounters damage increased
  • Oger Attack Speed decreased from 50 -> 49 ( ͡° ͜ʖ ͡°)

Items

  • Adventurers Pouch
    • New Passive: Every encounter gives an extra 20 Gold
  • Ring of Energy
    • Energy decreased from 100 -> 75
    • Cost decreased from 150 -> 120
    • Added + 5 Cooldown Reduction
    • New Passive: If under 50 current Energy, Energy Regeneration is increased by 2 Energy every second
  • Leather Tunic
    • HP increased from 60 -> 80
    • Added +20 Energy
  • Bracelet of Healing
    • New Passive: While over 75% Energy, gain + 5 Healing Power
  • Half Plate
    • HP decreased from 110 -> 95
    • Added +10% Resistance
  • Scroll of Flames
    • New Passive: Whenever you inflict a status effect on an enemy, also deal 40 damage to them
  • Rusty Sword
    • Damage increased from 7 -> 10
  • Wooden Shield
    • Armor increased from 2 -> 4
    • Added +50 HP
  • Spellcasters Tome
    • Added +5 Cooldown Reduction
  • Wand of Ice
    • Added +20% Resistance
  • Mystic Hat
    • Added +5 Cooldown Reduction
    • Cost increased from 100 -> 150
  • Crystal Ball
    • Potency decreased from 100% -> 90%
    • Added +5 Cooldown Reduction
  • Fractured Gemstone
    • Added +5 Cooldown Reduction
  • Tower Shield
    • New Passive: While under 50% HP, gain +20% Resistance
  • Robes of Purity
    • Healing Power increased from 8 -> 10
    • Added + 5 Cooldown Reduction 
  • NEW: Timely Stopwatch
    • + 12 Cooldown Reduction
    • Cost: 210
  • NEW: Tipped Arrow
    • + 10 Attack Damage
    • + 10 Spell Damage
    • Passive: Attacks deal an additional 7 True Damage and restore 2 Energy
    • Cost: 170
  • NEW: Target Buckler
    • + 10 Threat
    • + 50 HP
    • Cost: 100
  • NEW: Thorned Scythe
    • + 5 Healing Power
    • Passive: Attacks now restore (3 / 5 Healing Power) HP to the lowest HP ally
    • Cost: 140
  • NEW: Inspiring Banner
    • + 5 Cooldown Reduction
    • + 20 Energy
    • Passive: All party members gain + 30 Max HP
    • Cost: 6
  • Updated Localization Files

Files

Build 1.1.1.zip Play in browser
May 31, 2021

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